Company profile
Champion Gaming Group Inc.
OTC: WGRFF · Technology · Electronic Gaming & Multimedia
#852 of 1,169 Technology companies by revenuebottom-quartile growth
EA Score
——FH —DQ —GM —SS 25
v0.1 · 5/100 weight · pillars only
↑ growth stability, Piotroski F · ↓ return on assets, balance-sheet leverage
Methodology →Revenue TTM
$673.2k
Rev growth YoY (TTM)
-38.9%
Net income (FY)
-$4.7M
Employees
35
as of 2026-08-27
Market cap
$229.9k
as of 2026-08-27
Financials — latest annual
SEC EDGAR · USD-normalizedConceptUSDNativeFY
Revenue$1.0M1.3M CAD2022
Net income-$4.7M-6.2M CAD2022
Operating income-$4.2M-5.5M CAD2022
Total assets$192.6k260.8k CAD2022
Liabilities$3.6M4.8M CAD2022
Equity-$3.4M-4.6M CAD2022
Revenue trend
FY2017 – FY2022 · USD
FY17
FY18
FY19
FY20
FY21
FY22
Revenue by segment
No segmentation disclosed for this filer. n/a
The read
What is Champion Gaming Group Inc.’s revenue?
Champion Gaming Group Inc. booked $1.0M in FY2022 revenue, contracting 27% year over year — slower than 81% of Technology companies we track, at a -461.4% net margin.
Peers · Technology
Worldwide Holdings Corp.——Storage Computer Corporation——Justera Health Ltd.——Moovly Media Inc.——TrustBIX Inc.27DDecentral Life, Inc.——Neighbors
Jefferson →Key facts
CEOJohn Graham Simmonds Jr.
SectorTechnology
IndustryElectronic Gaming & Multimedia
HeadquartersLouisville, KY
ExchangeOTC: WGRFF
Employees35
IPO date2022-06-14
Latest filings
No filings loaded — no CIK (non-SEC filer).
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.