Company profile
Playboy, Inc.
NASDAQ: PLBY · Consumer Cyclical · Leisure
#378 of 630 Consumer Cyclical companies by revenue58th-percentile growth
EA Score
28DFH 26DQ 24GM 34SS 38
v0.1 · 65/100 weight · provisional
↑ revenue growth (YoY), market scale · ↓ 3-yr revenue growth, return on equity
Methodology →Revenue TTM
$122.3M
Rev growth YoY (TTM)
-18.4%
Net income (FY)
-$12.7M
Employees
588
as of 2026-08-14
Market cap
$143.8M
as of 2026-08-14
Financials — latest annual
SEC EDGAR · USD-normalizedConceptUSDNativeFY
Revenue$120.9M$120.9M2025
Net income-$12.7M-$12.7M2025
Operating income-$8.0M-$8.0M2025
Total assets$292.4M$292.4M2025
Liabilities$274.2M$274.2M2025
Equity$18.4M$18.4M2025
Revenue trend
FY2021 – FY2025 · USD
FY21
FY21
FY22
FY23
FY24
FY25
Revenue by segment
Filed disclosures · FY2025
By product
Trademark Licensing83%
Consumer Products17%
By geography
UNITED STATES37%
AUSTRALIA27%
LUXEMBOURG18%
CHINA12%
Other Countries6%
The read
What is Playboy, Inc.’s revenue?
Playboy, Inc. booked $120.9M in FY2025 revenue, growing 4.1% year over year — about the middle of the pack among Consumer Cyclical companies we track, at a -10.5% net margin.
Peers · Consumer Cyclical
FGI Industries Ltd.31DSeaport Entertainment Group Inc.34DUnique Fabricating, Inc.——JRjr33, Inc.——Sypris Solutions, Inc.40DNextBoat Inc.——Neighbors
Los Angeles →Key facts
CEOBen Kohn
SectorConsumer Cyclical
IndustryLeisure
HeadquartersLos Angeles, CA
ExchangeNASDAQ: PLBY
Employees588
IPO date2020-08-31
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.