Company profile
iEntertainment Network, Inc.
OTC: IENT · Technology · Electronic Gaming & Multimedia
#1006 of 1,169 Technology companies by revenue40th-percentile growth
EA Score
29DFH 26DQ —GM 29SS 47
v0.1 · 45/100 weight · provisional
↑ listing tenure, net margin · ↓ Altman-Z, 3-yr revenue growth
Methodology →Revenue TTM
$36.7k
Rev growth YoY (TTM)
-28.2%
Net income (FY)
-$3.0k
Employees
18
as of 2026-08-28
Market cap
$876.1k
as of 2026-08-28
Financials — latest annual
SEC EDGAR · USD-normalizedConceptUSDNativeFY
Revenue$41.5k$41.5k2025
Net income-$3.0k-$3.0k2025
Operating income-$33.7k-$33.7k2025
Total assets$14.5k$14.5k2025
Liabilities$334.3k$334.3k2025
Equity-$319.8k-$319.8k2025
Revenue trend
FY1997 – FY2025 · USD
FY97
FY98
FY99
FY00
FY01
FY23
FY24
FY25
Revenue by segment
No segmentation disclosed for this filer. n/a
The read
What is iEntertainment Network, Inc.’s revenue?
iEntertainment Network, Inc. booked $41.5k in FY2025 revenue, contracting 0.0% year over year — about the middle of the pack among Technology companies we track, at a -7.3% net margin.
Peers · Technology
Mega Matrix Corp.——Global Profit Technologies, Inc.——ePlay Digital Inc.——Mitesco, Inc.36DIdeal Power Inc.37DSativus Tech Corp.15DNeighbors
Wake →Key facts
CEOJohn W. Stealey
SectorTechnology
IndustryElectronic Gaming & Multimedia
HeadquartersCary, NC
ExchangeOTC: IENT
Employees18
IPO date1998-07-22
Latest filings
No filings loaded — no CIK (non-SEC filer).
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.