Company profile
Gaming Technologies, Inc.
OTC: GMGT · Technology · Electronic Gaming & Multimedia
#976 of 1,161 Technology companies by revenuebottom-quartile growth
EA Score
——FH —DQ 15GM —SS 17
v0.1 · 25/100 weight · pillars only
↑ Piotroski F, listing tenure · ↓ operating margin, net margin
Methodology →Revenue TTM
$102.8k
Rev growth YoY (TTM)
-38.8%
Net income (FY)
-$4.3M
Employees
5
as of 2026-08-29
Market cap
$27.4k
as of 2026-08-29
Financials — latest annual
SEC EDGAR · USD-normalizedConceptUSDNativeFY
Revenue$102.8k$102.8k2022
Net income-$4.3M-$4.3M2022
Operating income-$2.6M-$2.6M2022
Total assets$703.8k$703.8k2022
Liabilities$5.2M$5.2M2022
Equity-$4.5M-$4.5M2022
Revenue trend
FY2020 – FY2022 · USD
FY20
FY20
FY21
FY22
Revenue by segment
No segmentation disclosed for this filer. n/a
The read
What is Gaming Technologies, Inc.’s revenue?
Gaming Technologies, Inc. booked $102.8k in FY2022 revenue, contracting 39% year over year — slower than 86% of Technology companies we track, at a -4182.1% net margin.
Peers · Technology
Ultrack Systems, Inc.55CFlexpoint Sensor Systems, Inc.——Zerify, Inc.——BlockchainK2 Corp.18DTruTrace Technologies Inc.——Touchpoint Group Holdings, Inc.——Neighbors
Clark →Key facts
CEOJason Kingsley Drummond
SectorTechnology
IndustryElectronic Gaming & Multimedia
HeadquartersLas Vegas, NV
ExchangeOTC: GMGT
Employees5
IPO date2021-04-13
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.