Companies/Galaxy Gaming, Inc.
Company profile

Galaxy Gaming, Inc.

OTC: GLXZ · Consumer Cyclical · Gambling, Resorts & Casinos
PublicHQ Las Vegas, NV · ClarkCIK 0000013156Reports USD
#420 of 625 Consumer Cyclical companies by revenue32nd-percentile growth
EA Score
55C
Revenue TTM
$30.8M
Rev growth YoY (TTM)
-2.4%
Net income (FY)
$1.5M
Employees
47
as of 2026-08-20
Market cap
$46.1M
as of 2026-08-20

Financials — latest annual

SEC EDGAR · USD-normalized
ConceptUSDNativeFY
Revenue$30.9M$30.9M2025
Net income$1.5M$1.5M2025
Operating income$8.2M$8.2M2025
Total assets$27.5M$27.5M2025
Liabilities$45.0M$45.0M2025
Equity-$17.5M-$17.5M2025

Revenue trend

FY2018 – FY2025 · USD
FY18
FY19
FY20
FY21
FY22
FY23
FY24
FY25

Revenue by segment

Filed disclosures · FY2025
By product
Total Digital Revenue100%
By geography
Americas55%
EMEA45%
The read

What is Galaxy Gaming, Inc.’s revenue?

Galaxy Gaming, Inc. booked $30.9M in FY2025 revenue, contracting 2.7% year over yearslower than 68% of Consumer Cyclical companies we track, at a 4.8% net margin.

Key facts
CEOMatthew D. Reback
SectorConsumer Cyclical
IndustryGambling, Resorts & Casinos
HeadquartersLas Vegas, NV
ExchangeOTC: GLXZ
Employees47
IPO date2010-11-15
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.