Company profile
FansUnite Entertainment Inc.
OTC: FUNFF · Consumer Cyclical · Gambling, Resorts & Casinos
Canadian filerHQ Vancouver, BCReports USD
#588 of 625 Consumer Cyclical companies by revenue
EA Score
24DFH 30DQ —GM 6SS 21
v0.1 · 45/100 weight · provisional
↑ balance-sheet leverage, disclosure history · ↓ 3-yr revenue growth, Piotroski F
Methodology →Revenue TTM
$0
Rev growth YoY (TTM)
needs 8 qtrs
Net income (FY)
-$1.8M
Employees
44
as of 2026-08-27
Market cap
$898.9k
as of 2026-08-27
Financials — latest annual
SEC EDGAR · USD-normalizedConceptUSDNativeFY
Revenue$00 CAD2025
Net income-$1.8M-2.5M CAD2025
Operating income-$418.1k-584.5k CAD2025
Total assets$3.7M5.1M CAD2025
Liabilities$80.9k110.9k CAD2025
Equity$3.6M5.0M CAD2025
Revenue trend
FY2018 – FY2025 · USD
FY18
FY19
FY20
FY21
FY22
FY23
FY24
FY25
Revenue by segment
No segmentation disclosed for this filer. n/a
The read
What is FansUnite Entertainment Inc.’s revenue?
FansUnite Entertainment Inc. booked $0 in FY2025 revenue — among the slowest-growing Consumer Cyclical companies we track, at a -Infinity% net margin.
Peers · Consumer Cyclical
iWallet Corporation12DMarketing Worldwide Corp——Agavenny Corporation——Homeland Security Corporation36DGreat American Food Chain, Inc. (The)——Aether Catalyst Solutions, Inc.——Key facts
CEOGraeme Moore
SectorConsumer Cyclical
IndustryGambling, Resorts & Casinos
HeadquartersVancouver, BC
ExchangeOTC: FUNFF
Employees44
IPO date2021-01-08
Latest filings
No filings loaded — no CIK (non-SEC filer).
Financials: SEC EDGAR (XBRL), USD-normalized per IAS 21 · TTM/quarterly + segments: FMP from filed disclosures · Filings: EDGAR submissions. County headcount and EA Score are in progress — see docs/DATA_GAPS.md.